> For the complete documentation index, see [llms.txt](https://reflow-1.gitbook.io/reflow.bet-space/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://reflow-1.gitbook.io/reflow.bet-space/xp-ranks.md).

# XP Ranks

XP points system is a fundamental platform feature, fueling the drive for more achievement. It is instrumental for creating a rewarding and engaging ecosystem.&#x20;

The XP gained is rewarded as follows:

* Roulette : 250 XP per 1 coin bet&#x20;
* Prediction Markets: 50 XP per 1 coin bet
* Royal Flip: 30 XP per 1 coin bet
* Crown & King: 10 XP per 1 coin bet

Moreover, players gain XP through multiple interactions with the platform, not necessarily related to betting.

XP Ladder consists of 9 Ranks, with each one of them containing 25 Levels.

* **Bronze:** Ability to open mystery boxes with keys (<mark style="color:green;">6-hour interval\*</mark>) + Ecosystem badge
* **Silver:** Ability to create Price prediction games with keys (<mark style="color:green;">5-hour interval</mark>, 1 price prediction game per month max, <mark style="color:blue;">30% pool share\*\*</mark>)
* **Gold:** Access to Key Synthesis Hub (<mark style="color:green;">4-hour interval</mark>, 2 price prediction games per month max, <mark style="color:blue;">35% pool share</mark>)
* **Platinium:** Your tipping max limit is raised from 500 to 1000 per week. An additional 500 for each rank up (<mark style="color:green;">3 hour interval</mark>, 3 price prediction games per month max, <mark style="color:blue;">40% pool share</mark>, <mark style="color:yellow;">1% better chance for a successful merge\*\*\*</mark>)
* **Diamond:** Ability to create Event Prediction Games (<mark style="color:green;">2 hour interval</mark>, 3 price prediction games per month max, Event Prediction Game per month <mark style="color:blue;">45% pool share</mark>, <mark style="color:yellow;">2% better chance for a successful merge</mark>)
* **Sapphire:** Daily XP Airdrops + Ability to be Affiliated (<mark style="color:green;">1-hour interval</mark>, 3 price prediction games per month, 2 Event Prediction Games per month, <mark style="color:blue;">50% pool share</mark>, <mark style="color:yellow;">3% better chance for a successful merge</mark>)
* **Warden:** Ability to use keys to create AI Battle Games (<mark style="color:green;">45 min-interval</mark>, 1 event game +3 price prediction game per month, <mark style="color:blue;">55% pool share</mark>, <mark style="color:yellow;">4% better chance for a successful merge</mark>)
* **Prince:** Daily Coin Airdrops (dependant on your wager amount) + DM players without being in their friends list (<mark style="color:green;">30 min-interval</mark>, 2 event game + 2 price prediction game per month, <mark style="color:blue;">60% pool share</mark>, <mark style="color:yellow;">5% better chance for a successful merge</mark>)
* **Monarch:** Your Price & Event Prediction Game will be highlighted at top of High Table + no tipping max limit (<mark style="color:green;">15 min-interval</mark>, 3 event + 3 price prediction games per month, <mark style="color:blue;">70% pool share</mark>, <mark style="color:yellow;">7.5% better chance for a successful merge</mark>)<br>

  <mark style="color:green;">Interval\*</mark>: refers to the time that needs to pass before you can open another mystery box

  <mark style="color:blue;">Pool Share\*\*</mark>: refers to the fee cut that the pool creators would get from the 5% pool fee\ <mark style="color:yellow;">Merge\*\*\*</mark>: refers to the key synthesis hub and the chance of a successful merge when combining keys
